This is a list of tools that can be used to either create or use Augmented Reality Targets/Triggers/Blipps with. There are a variety of Augmented Reality apps and tools available. This is not an exhaustive list, but rather, the ones that we've chosen to be the most user friendly and engaging for students.
This image links to a tutorial for how to use Blipp Builder, an app by Blippar.com This Augmented Reality tool allows the user to create a "Blipp" (their term for an image that you scan to access the augmented materials) and add whatever links, images, video that they wish to have students and users access when they trigger the blipp. This tutorial was created by Katie Ann Wilson, who is one of the top educators using Augmented Reality in her classroom. You can see her work on her website, http://www.katieannwilson.com/
AugThat is the company that provided the Augmented materials and triggers for The Napping House, Dr Jekyll and Mr Hyde, and Number the Stars. From their website, they explain what it is that they do..."We use a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a view of multiple computer elements composited into one."
Aurasma is another app/web tool that can be used to build augmented reality into your lessons. It uses "auras" to be scanned and those then trigger whatever augmented information is embedded within the image. Aurasma is a great tool to use if you want the ability to very quickly create a simple connection from an image to a video or other piece of information that you want embedded. For some ideas on ways to use Aurasma in the classroom, go to this website.